BIO
I am a 3d artist specializing in 3D modeling and texturing. I make assets for VFX, Game, AR, VR, and Architect - product visualization industry.
I can make production-ready hard surface, organic surface with very clean topology, and PBR texture maps depending on the poly/resource budget of the scene and the direction. I can do cloth simulation using marvelous designer that would be physically correct and pleasing. I am also experienced with unity and unreal. I have a little knowledge of programming language that helps me cooperate with the developers.
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For soft skills, I am a polite, still obvious communicator, and I know myself as a very humble guy who believes that there is no boundary to learning.
Specialist's location
Bangladesh, Dhaka, UTC+6
Ready for relocation
Doesn't matter
Partner's location
Bangladesh